ecopolis

life in transformation

Archive for the ‘INTERFACE’ Category

The Future of Email

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Created by Adam Somlai-Fischer with Prezi.

Written by Luca

February 22nd, 2010 at 9:02 pm

Posted in FLOWS, INTERFACE

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In case you want to Opt-out

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ads

Google lets you Opt-out from retrieving personal informations on his servers, and then using these informations for targeted ads and third party use.
It’s not just so much clear were to get to the ads Preferences Panel from Gmail, anyway click here to Opt-Out.
Scroll the page, that the Opt-Out button is obviously hidden down.

Written by Luca

February 16th, 2010 at 7:48 pm

Posted in INTERFACE

YouTube on the microwave owen

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Written by Luca

December 15th, 2009 at 12:36 am

Posted in INTERFACE

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Wolfram|Alpha

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There’s been great anticipation around Stephen Wolfram’s ambitious project to create a comprehensive “computational knowledge engine.” The Berkman Center for Internet & Society at Harvard University will host a sneak preview of the Wolfram|Alpha system, and a discussion of its underlying technology and implications. Participants will include Wolfram|Alpha founder Stephen Wolfram and Professor of Law Jonathan Zittrain. Stephen Wolfram is the creator of Mathematica, the author of A New Kind of Science, and now the creator of Wolfram|Alpha. He is the founder and CEO of Wolfram Research.

Written by Luca

May 5th, 2009 at 9:31 am

Posted in INTERFACE

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Lift Conference 2009

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Lift09 (Geneva, 25-27 Feb. 09) will look back to look ahead, exploring topics like change, solidarity, love, or design, during three days of intense networking and inspiration themed around a simple question: “Where did the future go?”

We were told the future would be about mechanization, computerization, 1984-like nightmares or robots. What did and did not happen? What can we learn from the predictions that never materialized to better look at the future?

Lift gathers international entrepreneurs, artists, managers, researchers, investors, CEOs, designers or ethnologist, people who come to be inspired and meet those who make a difference.

Written by Luca

February 23rd, 2009 at 7:59 pm

Posted in Design, INTERFACE

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How to permanently quit Facebook (without calling your lawyer)

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Do you wish to quit FACEBOOK ? Here’s a tricky way to do it without laboriously deleting all your wall posts and photos, according to WikiHow.

1. Make sure your Facebook account contains a contact email address (such as Yahoo or Gmail).
2. Delete any college, high school, or work email addresses listed in your Facebook account. Your contact email should be the only address listed.
3. Deactivate your Facebook account.
Register using an email address other than your contact email (a college, high school, or work email is fine).
4. Once you are signed into your new Facebook account, add your contact email address to the account. Open the link in the confirmation email that has been sent. This step will wipe out your previous Facebook account, rendering it inaccessible.

PS: It’s not clear whether your previous account’s data is still stored on Facebook’s servers somewhere If you really want to be secure, change the contact e-mail back to the new e-mail address and then remove your original contact e-mail from the list. Then deactivate the new account.
It should be noted that quite how deep your deletion goes is highly questionable: does facebook still store your information even though youve destroyed your way of accessing it?

Now you can permanently delete your facebook account by accessing this URL: http://www.facebook.com/help/contact.php?show_form=delete_account

I hope.

Written by Ilari Valbonesi

October 22nd, 2008 at 9:34 pm

Posted in INTERFACE

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Gogblog – Opening

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LightMobile, a Wolkwagen Beetle covered with 1659 computerized lights


Radio Barkas, a live radio into half a car


the live revival of Verne’s imaginary by the Abacus Theatre

and more photos here

GOGBOT 2008 – Steampunk edition opened yesterday in Enschede.
First of all look at the photos and the videos to see how this media art festival encompass usual cultural events, deliberatevely mashing up every kind of genre, style, language, situating the whole main exhibition in Oude Markt, where the pieces presented create a world between Julius Verne and Alice in Wonderland, but framed in a quiet and central plaza of a classical town in Holland.
Among all this wizardry the ArcAttack Performance, which created the Singing Tesla Coils, a special technology that let them generate a electrifyng audio visual set.

In the same plaza there was the Kubic’s Cube installation of Pablo Ventura, presented also last July in ISEA 2008. This piece is constituted by a long aluminium robot that hangs from a ceiling and dance according to the music and the movement prepared by the artist. It’s interesting to note that due to sensors and randomic organization of the interations and of the movement the piece seems to live a independent life.

Inside the church in the middle of the plaza performed 02L, The Shaidon Effect, a musical wizard techno mash-up that brings motion tracking to the audience.

Taking advantage of the little dimension of the festival reign good time between all the people involved and also the locals seems to be interested by this strange kind of technological circus landed in town.
It’s a real steampunk festival, first of all because as Bruce Sterling wroted on the Steampunk Gogbot essay “steampunks are modern crafts people who are very into spreading the means and methods of  working in archaic technologies“, and now in Enschede it’s full of people the “know their job”.

Written by Luca

September 20th, 2008 at 12:51 pm

C.STEM 2008 – BREEDING OBJECTS

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Conferenze: 15 e 20 settembre 2008
Oratorio San Filippo Neri / MIAAO
Via Maria Vittoria 5, Torino

Mostra: inaugurazione venerdì 19 settembre h. 18:30
Aperta fino al 27 settembre
Ex-Chiesa Metodista
Via Lagrange 13, Torino

C.STEM 2008 – BREEDING OBJECTS offre, per la prima volta al pubblico italiano, una selezione di visionari progetti che anticipano i futuri sviluppi tecnologici del design.
Che cosa nasce dall’incontro tra design, progettazione software, strumenti di digital fabrication e l’esigenza di una sempre maggiore personalizzazione dei prodotti?

La mostra presenta oggetti progettati con processi altamente innovativi: abiti tessuti analizzando in tempo reale i flussi di news globali, sedie realizzate a partire dai fotogrammi di un’animazione 3d, ceramiche e gioielli sperimentali modellati online dagli utenti, contenitori di legno che riproducono porzioni di GoogleMaps, lampade disegnate combattendo contro un sacco da pugilato, stampanti tridimensionali in grado di replicare se stesse.

L’evento celebra nuove forme, nuove tecnologie e nuovi processi progettuali per offrire un esercizio di immaginazione che possa essere di stimolo al mondo delle imprese e alla design community.

C.STEM sviluppa uno scenario in cui la capacità dei designer di scrivere il proprio software diventa uno strumento progettuale fondamentale per mettere in comunicazione il potenziale delle tecnologie di digital fabrication (prototipazione radipa, taglio laser, lavorazioni a controllo numerico) con le esigenze di un mercato sempre più orientato alla produzione di massa personalizzata.
Le strategie computazionali applicate al design trasformano gli oggetti statici in processi dinamici e liquidi, capaci di adattarsi e di evolvere nel tempo.
Non più oggetti prodotti in serie sempre uguali ma famiglie di oggetti unici e irripetibili: infinite varianti generate tramite software a partire da un progetto/processo aperto interrogano il ruolo e il pensiero creativo dei designer post-industriali.

C.STEM 2008 – BREEDING OBJECTS è un evento che si articola in due settimane con la mostra presso il suggestivo spazio dell’ex-chiesa Metodista e due giornate di conferenze: un’occasione per approfondire il tema attraverso case studies e momenti di incontro con designer, artisti e architetti provenienti da tutto il mondo.

PARTECIPANTI
AEDS – Ammar Eloueini (Francia, Libano)
Ebru Kurbak & Mahir Yavuz (Turchia)
FLUID FORMS Stephen Williams (Austria, Nuova Zelanda)
The Rep Rap Project – Adrian Bowyer (UK)
Nervous System – Jessica Eve Rosenkrantz e Jesse Louis-Rosenberg, (USA)
MOS – Michael Meredith, (USA)
TheVeryMany, Marc Fornes (USA)
1 / 1 – Cait & C. E. B. Reas (USA)
ISOPT – Susanne Stauch (Germania)
Andrew Vande Moere (Australia)
Fabrizio Valpreda, Cristian Campagnaro (Italia)

Written by Luca

September 8th, 2008 at 10:31 am

Posted in Culture, Design, INTERFACE

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