Archive for the ‘aesthetic’ tag
RAM LIVE: Art is Radiophonic
Dears,
after months, probably years, of rethinking intersubjectivity issues and remixing theory, I am very happy to annouce the birth of RAM LIVE under my direction.
RAM LIVE is a internet radio and place for the transmission of memories and experiences, providing an ethical listening before an aesthetic experience, open to a plurality of voices and the exchange of practices on an international level.
RAM LIVE is unique in its kind on the international scene, breaking away from genre and news radio stations.
RAM LIVE offers round-the-clock web streaming and (soon) monthly podcasts of: selections and remixes of sound works from SAM and RAM archives, interviews, historical recordings, popular music from the 1920s to today, field recordings, artist monographs, and new cultural programs, respecting the environments difference and languages.
Please feel welcome to send us sound materials, debates recording and to make purpose of collaborations.
The theme underlying the programming for October is the voice in a political view of an ethics of sound – from the first Beat revolution to the Black Panthers’ protest – featuring interviews to the protagonists of the cultural revolution in the USA (provided by filmmaker Ferdinando Vicentini Orgnani), and music of the time selected on the basis of a philological and emotional research.
The programming also gives room to multicultural reflection: the Mediterranean by Michelangelo Pistoletto; Carla Accardi and Gianna Nannini in Moscow; RAM travel diaries in Tunisia and China; FLUSSORAM sound geography; Manifesta sound landscapes; and other interior journeys through the voice of leading voices in contemporary culture.
Included in the schedule are also RAM LIVE’s regular programs: “Minima” (an hour of remixed material from the SoundArtMuseum archive), “Ready-Heard” (live broadcasts), and “Mono” (monographs on sound artists active on the international scene). The month of October will be dedicated to: Alvin Curran, Richard Crow, Jan Fabre, Michael J. Schumacher, Stephen Vitiello, and Luca Vitone.
Happy listening!
Ilari Valbonesi
Mail: live@radioartemobile.it
Skype: radioartemobileLIVE!
Web: http://live.radioartemobile.it/
Brian Eno : Soundtrack for the Spore
Brian Eno is working with Will Wright on Spore’s procedural soundtrack.
Back in the 1970s Will Wright and Brian Eno got hooked by cellular automata such as Conway’s “Game of Life,” where just a few simple rules could unleash profoundly unpredictable and infinitely varied dynamic patterns. Cellular automata were the secret ingredient of Wright’s genre-busting computer game “SimCity” in 1989. Eno was additionally inspired by Steve Reich’s “It’s Gonna Rain” in which two identical 1.8 second tape loops beat against each other out of phase for a riveting 20 minutes. That idea led to Eno’s “Music for Airports” (1978), and the genre he named “ambient music” was born.
Spore takes place in a universe which ranges from the very large to the very small and from the distant past to the distant future. Depending on where you are in the game, you experience it as a cell, an organism, a tribe, a city, or a civilization.
“I’m interested in the idea of games creating original music,” Eno said in an interview with rolling stones magazine. “It allows you to write interactive music in ways that are very difficult to do when you’re licensing music. With licensing, you have a band who has already written a piece of music without having thought at all about the idea of games or interactivity in any way, and so unless you happen to have some particular thing going in your game — like a radio you can turn on — it’s very difficult to make it blend into the action of the game and be responsive.”
GOGBOT FESTIVAL

18 -21 September PLANETART presents the 5th edition of GOGBOT, the multimedia festival in Enschede. GOGBOT is a platform for new developments in international art, in this year in particular the curious combination of media, technology and pop culture.
Theme: STEAMPUNK
Robotics, virtual worlds, freak shows, macabre laboratories, lectures (in English), interactive machines, electronic music with old-fashioned sounds, enchanting video clips and a lot of steam, because STEAMPUNK is the GOGBOT theme of 2008. At STEAMPUNK modern technology and design is mixed with elements from the Victorian era, when technology was still new and romantic. Bruce Sterling and William Gibson, the 2 most famous sci fi authors and godfathers of Steampunk contributed to the festival GOGBOT.
Participating artists are: Pablo Ventura, Joost Conijn, Tinkebell, Filip Jonker, Arno Coenen, DrGrordbort (Lord of the Rings FXstudio), Christiaan Zwanikken, Bill Spinhoven, Powerplant, e.v.a.
The heart of this free feast is in the center of Enschede, with again a quality collection of modern art: trendy, politic, technical, exciting, spectacular, renewing.
In the area of Roombeek exhibitions are i.e. in the Rijksmuseum Twenthe and the former textile factory Tetem, i.e. with work of 35 art academy graduates 2008.
In Poppodium Atak every night is a booming GOGBOT party with the newest live-muzic from Londen and Berlin. Experiment, break core, electro, drum ’n base, retro-acid, micromusic and more…
Mmv o.a. Noisia, Jason Forrest, Ceephax Acid Crew, Mu-ziq, Teknoist, Gay Against You, DuranDuranDuran, Panacea, Botborg, Mr Ouzo..
Opening:
The GOGBOT festival has a spectacular opening at Thursday 18 Sept 20h, location Oude Markt, with the Singing Tesla Coils from Texas, high voltage on electronic music (European Premiere!), performances with freak shows, Victorian vessels and circus acts, hanging robots, street art, gaming and a lot of steam!
Dresscode: STEAMPUNK!!!
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stay connected, i’ll go there to have a loook and to have a lecture about Utopia&Steampunk, so i’ll blog about this really interesting and underground festival.
next days more info about the program.
Free Tibet Blue Led (Global Actions Lightbanner in Bejiing)
Beijing – Five pro-Tibet activists unfurled a banner spelling out “Free Tibet” in English and Chinese in bright blue LED “throwie” lights in Beijing’s Olympic Park tonight. The five were detained by security personnel after displaying the banner for about 20 seconds at 11:48 pm August 19th. Their whereabouts are currently unknown.
Space Time Play

Have you ever wondered what’s behind a perfect Tetris-wall?
Have you ever freed a 3D world from terrorists?
Have you ever made polygon friends in networked fantasy realms?
And do you know what happens when these games never end?
The richly illustrated texts in “Space Time Play” cover a wide range of gamespaces: from milestone video and computer games to virtual metropolises to digitally-overlaid physical spaces. As a comprehensive and interdisciplinary compendium, “Space Time Play” explores the architectural history of computer games and the future of ludic space. More than 140 experts from game studies and the game industry, from architecture and urban planning, have contributed essays, game reviews and interviews. The games examined range from commercial products to artistic projects and from scientific experiments to spatial design and planning tools.
“Space Time Play” is not just meant for architects, designers and gamers, but for all those who take an interest in the culture of digital games and the spaces within and modeled after them. Let’s play!
FutureSonic : The 2008 Theme, Social Networking Unplugged and Paris ‘68 slogan remixed by ilari
A remix is an alternative version of a song, different from the original version. A remixer uses audio/ideo mixing to compose an alternate master recording of a song, adding or subtracting (especially in this “vocal up” version ) elements, or simply changing any other aspect of the various musical components. A text may be remixed to suit a specific music genre or web format.
OriginalSocial Networking Unplugged. Theme remixed by ilari
The Futuresonic goes Unplugged, featuring artworks across the web
creating spaces for social interaction and
giving a sideways glance at
the world of web 2.0.
Computers are social interfaces for sharing digital media and collaborating to build online communities
and folksonomies.
This runs much deeper : When you use your credit card, you are using a social technology.
we let the company know where we are
here!
and what we are buying.
An electronic profile is created for each one of us and the aggregated information is used to shape services and select the products on the shelves. This in turn shapes the choices available to us, and the society we live in.
The city is also being transformed roaming through the virtual space of the internet,
chatting to people many thousands of miles away.
The nature of the public sphere, where people have fleeting experience of city space, is entangled with the folksonomies of the web.
Join us : we are the social.
Web 2.0…
I take part
you take part
he takes part
we take part
you all take part
they profit.
(Paris ‘68 slogan remixed)
and what about “she”,
what about her?
here and there. but where?
nowhere.
PLANETART @ Kunstvlaai7
PLANETART, Kees de Groot and Viola van Alpen, organized METAL HEARTH II, it happened from the 10th till the 18th of may. The subtitle of the festival is the Aesthetics of Evil. The selection of the project was really focused but open any format of media, and the curated a really interesting and inspiring show. Here there are posted some photos to give an idea.

Jonas Staal
Mmm… (Mean meat machine)

Virtual Worlds, with interactive worlds

Hans van Bentam

Exhibition the Aesthetics of Evil
..and if you want to look more click here.


