ecopolis

life in transformation

Archive for the ‘simulation’ tag

Your Personal Universe

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Universe

Discover the Universe at home, using the Digital Universe Atlas that Hayden Planetarium offers on his website.

Written by Luca

July 10th, 2007 at 8:44 am

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Mariko Mori. One

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Mariko Mori

29 April 2007 – 2 September 2007

Ranging from reincarnation to cyber pop, Japanese artist Mariko Mori will address all manner of universal themes in this exhibition, which will consist of drawings, paintings, animations, videos, and enormous sculptures and installations. Mariko Mori creates artificial landscapes in which she often appears herself in various guises. She also puts modern science and technology to engaging use. A spectacular example is the large teardrop-shaped Wave-UFO, one of the highlights of the 2005 Venice Biennale, which also will go on show in the Groninger Museum.

Groninger Museum
Museumeiland 1
9711 ME Groningen
The Netherlands

Written by Ilari Valbonesi

May 12th, 2007 at 4:11 pm

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Green Game: environmental policy game

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Green Company

CE Delft is a dutch that since 1978 helps governement, industries, and NGOs to develop innovative policy tools to tackle environmental problems. Particularly they use gaming/simulation situation to study the effects of policy used, to communicate the results and to moderate a dialogue between different parties.

For example they’ve developed Green Company, a game that highlights the points of interest surrounding the ‘greening’ of heating systems in homes and utility buildings. In the game, one to four new companies marketing novel, green heating solutions take on the establishment: the “Global Heating Company”. One player, representing the government, can support the GreenCompanies.

The aim of the game is to acquire a maximum slice of the heating market while retaining a healthy amount of working capital. The government’s aim is to reduce CO2 emissions. The ‘meta-aim’ of the game is to make the problematique more amenable to debate (there’s often far more involved than one might think).

And now they’ve joined an UNESCO project called Climate Game, a sort of MMPROG about envirmental issues, for children between 11-16. The message of the game is “Think Global, Act Local”, so to learn children how to influence climate change in a positive way.

Written by Luca

April 18th, 2007 at 2:41 pm

Posted in Design

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